The Quick Starter versions of the cards also stated CoroCoro Illustration Contest next to the artists name if they were designed by winners of the early illustration contests
Channel One of Magics classic combos is Channel into Fireball to obliterate an opponent
Primary mechanics : landfall, adapt, evolve, graft, mana ramp, card draw Main races : mutants, elves, trolls, faeries, merfolk, homunculi, oozes Main classes : wizards, druids Three-Color Shard and Wedge Combinations There are also 10 different three-color combinations: While the 2-color guilds were creations of Ravnica, the 3-color combinations come from Alara (referred to as shards) and Tarkir (referred to as clans)
With the third set looming around, it's likely major adjustments will come to the format