If anythings Legendary, its that University Magikarp we randomly got earlier in the game with its real-life print run of exactly 1000 cards
Two energy for 70 damage is by no means a high number by today's damage standards, and combined with Poison, it's 80-90 damage
Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) Warp (You may cast this card from your hand for its warp cost
When you cast the spell with Prowl, you look back at your turn to see if you've done what it says - dealt combat damage with a card that shares a type with the card with Prowl (so, probably a Rogue, but maybe a Dinosaur and in occasional corner cases, Goblin, Faerie, or Sphinx) You don't still have to control the Creature that did combat damage, you just have to have met the condition of dealing combat damage with the correctly-typed Creature