For instance, learning the controls, learning where to go for the story, learning the weakness and strength system, learning that there even was such a system, figuring out that you can't use that card because the game said so until you duel your heart out against easy-to-beat opponents, learning how to navigate the duel interface when starting the game, and accidentally stumbling upon the fact that you can sort cards to make your life way easier
Zane finds himself on the losing end again but realizes that his former philosophy of respecting the opponent above the desire to win has limits towards the end of the game
Maleficent, Monstrous Dragon secures her dominance on the board by banishing a character of your choice when she comes into play, making her a deadly finisher for any Ruby-based deck
Then, Chandra Ablaze, Past in Flames, or Recoup it (or use cards in other colors such as Eternal Witness, Regrowth, and so on) for another hit, and slay someone else