Firstly, its not an enchantment, so its not going to die to Mortify or Knight of Autumn or the multitude of other disenchant effects in Standard right now, all of which are going to see plenty of play with so many juicy targets for them, like Wilderness Reclamation and Experimental Frenzy
My Overall Verdict After reviewing every major dual land cycle, three options stand above the rest for delivering consistent, powerful mana bases across formats: Fetch Lands remain the gold standard, providing perfect color access while enabling landfall triggers and deck thinning that smooth draws throughout the game
These, in exchange, have certain thresholds that, when met, grant a certain benefit or ability
Then, of course, here are the Commander Decks in either the standard or Collectors Edition